Hasht has 13 BS and partial cover at all times thanks to his Nanoscreen. He also brings a spitfire, meaning his offensive use is pretty clear: he is an active turn mid-range shooter. Nanoscreen means you can always count on cover allowing you to pick the best position to end your movement in rather than worry about maintaining cover the entire time.
Corax Hasht can also be a member of a Caliban or Gwailo fireteam:core which further empowers his solid offensive abilities.
Nanoscreen provides partial cover for Hasht at all times meaning that an enemy can not maneuver to deny them cover. Given its base ARM of 3, this means that Hasht will be ARM 6 against most attacks. Hasht has an above average PH as well should they have to dodge or change face.
This unit has Valor: No Wound Incapacitation which allows it to remain active in the unconscious state. Remember that though this skill also grant's Courage, it is often worth choosing to take and fail the guts roll to get the associated movement or prone and get out of enemy fire.
This profile has the Spawn Embryo rule. When the unit is unconscious, it still counts as a scoring unit for scenarios like Quadrant Control or Supremacy. Armies with large numbers of Shasvastii sectorial players might consider taking out enemy units with Shock, Viral, or Monofilament as a higher priority to exploit this rule.
Leaving cover to push up on an enemy is one of the risky necessities of Infinity, and Corax Hasht never have to worry about it.
All Shasvastii fear Shock and Viral ammunition and Corax Hasht doubly so. If you can get Shock shots on him during your active turn, the enemy may opt to dodge rather than shoot back out of fear of losing this expensive profile. Mines are also a good solution. While he is more likely than most troopers to be able to dodge or survive a mine hit, the cost of failure is very high.
Corax Hasht is a bully piece and especially wants to shoot it out with lower skill troopers. Slow its advance with mines and place your troopers to deny them good shots at 24" so they have to spend multiple orders to get their spitfire to bear.
This profile has the Spawn Embryo rule so when unconscious, it still counts as a scoring unit for scenarios like Quadrant Control or Supremacy. You can bypass this by killing them out right with Shock, Viral, or Mono-filament, or by killing the unconscious models. Shasvastii sectorial players may focus extra attention on your sources of shock. Try to use that to your advantage.
Corax Hasht is an expensive choice and is most commonly seen in the Shasvastii Sectorial army where they can join a Fireteam: core of Calibans or Gwailos. However, if you want a jack-of-all-trades profile he is a good choice for his points bringing many of the capabilities of an umbra, but at a lower cost.
hough you are assured partial cover at all times, Total Cover is still better. Don't rely on the nanoscreen to keep you safe. When going second be sure to keep Hasht out of sight against long lines of fire or superior enemies. When going first it is good to consider the best way to get Hasht to their desired position with the minimum number of ARO while also accounting for their slow speed.
Active Turn Role
Corax Hasht wants to push to a good range band and kill enemy troopers. They worry less about cover than most troops meaning that they can always be moving towards their desired position while putting down fire. The downside of this is that they are going to need that extra mobility since they have 4-2 movement. Specialist Trooper means that Hasht can accomplish objectives while getting to a good firing position making the order investment of getting them to a fire position worth it.
Nanoscreen and a high BS means Corax Hasht likes BS based f2f rolls. It will almost always be better for Hasht to shoot instead of dodge unless the opponent has ODD or Camouflage. Be especially wary of shock ammunition as it will deny your Valor: NWI and kill Hasht outright.